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Murder-Death- Kill Group of Misfits - Icewind Dale: RotFM - Session 5
Session 4 RecapWe find our hero’s heading back towards their cart of Dwarven iron and low and behold the man, the myth, the goblin Izobai has held true to his word and the Iron is recovered. The boys slide that iron right through the main gate of the Brynn Shander East side where they make their way to the Black Iron Blades. On route they are stopped and thanked by the Speaker for the speaker of the town, Markham Southwell, who bids the group to come to Duvessa Shayne’s abode later that evening for a dinner that turned more into a snacking….at best. The boys agree and continue on their way to the Black Iron but not before the quick thinking Lock of War casts invisibility on the unsuspecting Izoabi to keep him safe. We aren't sure yet, but the group is warming up to this little guy. At the blades Ondrej gets his fill of dwarf with Batllehammer Clan brothers Garn and Jux Brawnanvil who thank him for his bravery and dwarven heartiness by saving Krux and recovering their gold, and killing the enemies who stole it from the monster who killed the dwarf. The curious, colourful and light hearted dwarf Jux rewards Ondrej with the Campaign's first magical item. The brothers also take a shine to Edrik the misshapen halfling and agree to help him out in his quest to make his rifle suck less. Finally the dwarfs ask the group that if they are back up near the Cairn to ask the clan to send some hands to grab the ore and they warn Ondrej of something not right in the mines below the Cairn…. They cannot smelt their own iron and dwarves have gone missing. Khazad Dum Dum dummmm.They group leaves the smithy and heads to the Northlook Inn for a bite and a rinse before heading to Duvessa Shaynes when they see a man being dragged out to the North Gate by guards. Anamander began a sermon about saving the people of 10 Towns by sacrificing people to the freezing cold. Kruug wasn't having any of that shit and jumped into the fray nearly tripping over his honor. The guards ain't cool with being knocked up and the priest aint having none of this. They agree not to sacrifice the man until after the meeting with Duvessa and the crew heads to the Northlook. While at the Inn Ondrej puts Izobai to bed, Kruug sweetly talks to a Bard named Kil - Galad to write a song about them,They all head to the Duvessa’s and she informs them of some happenings around 10 Towns including something more than just bitter cold. Enemies seem to be grouping up, obviously orcs attacked in broad daylight, this Priest Anamader is gaining power amongst the hard done folks of Brynn Shander and possible abroad, reports of Verbeeg attacks from the southern towns, Gnolls being Gnolls to the west, and she tells them of a strange substance called Chardalyn and that someone has been stealing old artefacts from the eastern cities of 10 towns made of this Mineral. Well, kinda this substance. Although she did add that some of it is good? And has magical properties? She seemed over her head at this point really but good luck trying to figure it all out Bwahahah…..Bwahahah She also mentions the Companions of the Hall and gives you a brief story of their uprising and she mentions one of them called Regis who still dwells near Lonelywood on the shores of Maer Duludon. Our champions now have a greater, if not more confusing, understanding of the happenings of Icewind Dale. Maybe.They all head back to the Inn and talk of stuff and things. All in all a solid RP session. Tune in next week when we find out if…. The DM will find a happy medium between RP and Action? Will he start to nail his character voices from the acting lessons he wasted $500 on? Will the group kill a priest? Will the Dodgers pull out a ninth inning win while I write this? Will Hiln be useful? And will the Rhyme of the Frostmaiden win over the hearts and souls of 10 Towns. See you all in Session 5