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Episode #104: Paranoia Red Clearance Edition Pt. 1 with Dunking on the DM!
Content Warnings/Trigger Warnings: Death, Violence, Alpha ComplexSpoilers for '[Your Security Clearance Is Not High Enough For The Title Of This Adventure]' mission!Show NotesThis week, Fiona is joined by Tim, Alastair, Ben, Josh and Kylie from Dunking on the DM for ‘Paranoia’, a dystopian science-fiction tabletop role-playing game, published by Mongoose Publishing. First published in 1984, ‘Paranoia’ is set in the dystopian future city of Alpha Complex controlled by Friend Computer and where information (including the game rules) are restricted by color-coded "security clearance". Player characters are clone enforcers of the Computer's authority (known as Troubleshooters) and will be given missions to seek out and eliminate threats to the Computer's control. However, things aren’t what they seem in Alpha Complex, and … well clones are replaceable!This oneshot uses the 'Paranoia: Red Clearance Edition' ruleset. Information about 'Paranoia: The Perfect Edition' can be found here.You can find out more information about ‘Paranoia’ and get the current edition on the Mongoose Publishing website. This episode’s guests are from the Dunking on the DM, where comedy and storytelling collide in one actual-play tabletop roleplay podcast. TimestampsIntro: 00:00:09Dunking on the DM / Spoiler warning: 00:01:44Gameplay overview: 00:02:34Character Stats & Skills: 00:02:40Moxie: 00:03:33Main game mechanic: 00:05:09Negative NODEs: 00:05:59Computer dice: 00:06:26Oneshot starts: 00:07:34Outro and credits: 01:12:44<br/>CreditsThe 'What Am I Rolling?' podcast was created, recorded, and edited by Fiona Howat.The WAIR logo was created by Fiona Howat.This episode’s players were Tim, Alastair, Ben, Josh and Kylie from Dunking on the DM, where comedy and storytelling collide in one actual-play tabletop roleplay podcast. This episode’s RPG was 'Paranoia: Red Clearance Edition', a dystopian science-fiction tabletop role-playing game, published by Mongoose Publishing. The theme music was '8-bit march' by Twin Musicom (twinmusicom.org), l
