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Fake Large-scale Forests in Blender
In this video, @MartinKlekner teaches how to convert 3D trees into 2D particles, which still look 3D, to save tons of performance. This technique allows to render millions of particles, fast.<br /> ⇨ Master 3D Environments course: https://www.cgboost.com/courses/master-3d-environments-in-blender<br /> ⇨ Project files and Blender Shortcut PDF: https://cgboost.com/resources<br /> ⇨ Blender Launch Pad Course: https://www.cgboost.com/courses/blender-launch-pad<br /> ⇨ Blender Secrets E-book (affiliate): https://gumroad.com/a/436106355<br /> ⇨ Receive our latest updates: https://cgboost.com/newsletter LINKS<br /> ⇨ Landscape breakdown from this video: https://youtu.be/gtBDzAkjoQQ<br /> ⇨ Martin's short film project: https://youtu.be/75R4g08ImzY<br /> ⇨ Martin’s 1st breakdown tutorial: https://youtu.be/ZcAIonkvpfE<br /> ⇨ Martin’s 2nd breakdown tutorial: https://youtu.be/ILPex8f-CYM<br /> ⇨ Martin’s compositing tutorial: https://youtu.be/bIZrTXtyQkY<br /> ⇨ Martin’s Tips for creating Epic Landscapes in Blender: https://youtu.be/yBP5x87HNXE<br /> ⇨ Making 3D Soldiers into 2D Particles (paid): https://martinklekner.gumroad.com/l/marchingarmy<br /> ⇨ The Grove: https://www.thegrove3d.com/<br /> ⇨ Vegetation Add-On (Affiliate): https://blendermarket.com/products/vegetation-tree-addon-animation?ref=84<br /> ⇨ Botaniq Add-On (Affiliate): https://gumroad.com/a/618599539/MOZJY CHAPTERS<br /> 00:00 - Intro<br /> 01:04 - Startup file<br /> 01:52 - Process overview<br /> 02:12 - Rendering base color<br /> 04:54 - Rendering remaining maps<br /> 07:02 - Setting up the 2D image<br /> 10:14 - Translucency<br /> 13:04 - Translucency normals<br /> 14:46 - Color randomization<br /> 17:21 - Orient towards camera<br /> 18:40 - Outro MY SYSTEM<br /> CPU: Intel Core i7-7700K 4,2 Ghz<br /> GPU: GeForce GTX 3080<br /> RAM: 64 GB FOLLOW CG BOOST<br /> ⇨ Twitter: https://twitter.com/cgboost<br /> ⇨ Instagram: https://www.instagram.com/cg_boost/<br /> ⇨ Web: https://cgboost.com/