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Fully Onchain Games Part 2: Bots, UX and Monetization - FOGcast #55
About The Guest(s): Nico Vereecke: Host of the podcast and investor at BITKRAFT Ventures David Amor: CEO and co-founder of Playmint, a company focused on building fully on-chain games. Matt Dion: Autonomous worlds researcher and writer of the Dark Tunnels newsletter. Will Robinson: On-chain games expert and Mentor at Alliance DAO. Summary: In this episode, Nico Vereecke, David Amor, Matt Dion, and Will Robinson continue their conversation about fully on-chain games and autonomous worlds. They discuss the challenges of fundraising in the Web3 space, the current state of the gaming industry, and the potential future of on-chain games. They also explore the problem of bots in on-chain games and how to design games that embrace and benefit from bots. The conversation touches on topics such as AI, user experience, and monetization models for on-chain games.Key Takeaways: Building on-chain games requires finding a balance between embracing bots and designing gameplay that relies on social coordination and strategy. The challenge of onboarding users into Web3 games involves creating a user experience that is easy to understand and navigate, while also incorporating the use of private keys and other crypto-related elements. The monetization models for on-chain games can vary, but one approach is to have players buy in-game energy or other virtual assets that can be used within the game. There is a debate within the on-chain gaming community about whether to target a broader market of gamers or focus on crypto natives who are already familiar with the space. The future of on-chain games may involve incorporating simulation elements, such as complex simulations of sports or other activities, to create immersive and engaging gameplay experiences. Join the FOGDAO DiscordWatch the episode on YouTubeFollow the Future of Gaming: Twitter | LinkedIn