How to Design Fun Games with James Ernest
0
0
0 意见·
07/31/23
In this episode, I chat with James Ernest about how to make a game that doesn’t just work mechanically but is also a lot of fun to play. We talk about how to identify when testers are having fun, the design decisions that create fun experiences, utilizing surprise, and a whole lot more. You can find James’s game design lectures and articles here: https://crabfragmentlabs.com/lecture-hall And here’s that video he mentioned about goats: https://www.youtube.com/watch?v=58-atNakMWw The post How to Design Fun Games with James Ernest appeared first on Board Game Design Lab.
显示更多
0 注释
sort 排序方式
