#089 – The Master’s Pupil: Interview with Dev. Pat Naoum

0 Views· 08/21/23
Smashing Game Time
Smashing Game Time
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This week, Nick sat down with Pat Naoum, the solo indie developer of The Master’s Pupil to talk about the game’s release, it’s seven year development, and going viral ahead of release.The Master’s Pupil is a hand-drawn puzzle-adventure game where players explore the eye and life of master artist, Claude Monet. Players complete puzzles based upon physics, space, and color and assist one of the fathers of impressionism as he perseveres through personal hardship, loss, and health difficulties.You can read more about The Master’s Pupil at https://www.themasterspupil.com/

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Thank you to Alex Marvin Clark for our opening theme Hunt Him Down. More of Alex’s work can be found here https://soundcloud.com/lizardbeach?ut...Listen to us at: Spotify - https://open.spotify.com/show/4m74cmu...Apple Podcasts - https://podcasts.apple.com/us/podcast/smashing-game-time/id1626864406 Or wherever you get your podcasts. In lieu of ratings and reviews we say … FUCK THE ALGORITHM, TELL A FRIEND!Creators & Guests Nick Coffman - Host Jacob Coffman - Host ★ Support this podcast on Patreon ★

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