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123 Why "Sea of Stars" Is So Special
We both share our early (and glowing) impressions of Sabotage Studio's stylish sophomore selection, "Sea of Stars!" (That's a lot of S's). We discuss the outstanding sprite work, music, prologue tutorial, why the demo did this game a disservice, and the mechanical depth that far exceeds its 16-bit inspirations.Plus, walkable cities IRL, why Colette needs to return to TotK (someday), and an unexpected interruption...Email us with what you're playing and we'll read it on the show! HaveEnteredTheChat@gmail.comJoin our Discord community: https://discord.gg/5xz84B9RRJFollow and subscribe to Colette:https://twitter.com/coletteben....netthttps://www.twit and subscribe to Matt:https://twitter.com/Matt_Silve....rman/https://www.you theme music is by Azure Flux: https://azureflux.bandcamp.com/Our logo is illustrated by @JustCallMeKatarina: https://www.instagram.com/justcallmekatarina/