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Fully Onchain Games Part 1: Autonomous Worlds, Challenges & Opportunities - FOGcast #54
About The Guests:
Nico Vereecke: Host of the podcast and investor at BITKRAFT Ventures
David Amor: CEO and co-founder of Playmint, a company focused on building fully on-chain games.
Matt Dion: Autonomous worlds researcher and writer of the Dark Tunnels newsletter.
Will Robinson: On-chain games expert and Mentor at Alliance DAO.
Summary:
In this episode, Nico Vereecke moderates a discussion with David Amor, Matt Dion, and Will Robinson about fully on-chain games and autonomous worlds. They explore the definitions and differences between the two concepts, the benefits of putting game logic on the blockchain, and the potential future of fully on-chain games. They also discuss the challenges of scaling blockchain technology and the role of financialization in the gaming industry.
Key Takeaways:
Fully on-chain games allow for permissionless composability and financialization, creating new opportunities for game design and monetization.
Autonomous worlds are game worlds that run on a blockchain and cannot be altered once set up, allowing players to create and extend their own experiences within the world.
The scalability of blockchain technology is a challenge for fully on-chain games, but advancements in scaling solutions may provide opportunities for growth in the future.
Bots are a significant issue in fully on-chain games, and game designers must consider ways to mitigate their impact on gameplay and fairness.
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